Alexander Bevier

Narrative Designer and Content Producer in Santa Clara, CA

Hello there, I’m Alex. I’m a narrative designer and content producer for video games, with a focus on creating excellent story-driven experiences while maintaining production pipelines. I’ve worked on dozens of games, and I hope to work on yours next.

I’ve been in the game industry for a decade, beginning as a journalist covering games for the Village Voice. Since then, I’ve worked on adventure games based on Jurassic World and Jack Ryan, developed prototypes for Ironwall Games, and consulted on Wadjet Eye’s Award-winning Unavowed. Check out my full portfolio to see my other exciting projects.

I’m an IGDA Game Writing SIG committee member. For over six years, I’ve run dozens of events, engaged our community, and driven our group to record numbers.

My chapter on narrative design for nondigital games is recently published in Advance Game Narrative Toolbox.

Don't hesitate to reach out to me. I’d love to work with you. Have Fun.

  • Education
    • BA - English, Western Washington University
    • MFA - Game Design, New York University
    • MA - Design Research, School of Visual Arts
Alexander is one of the best moderators to ever do anything at this conference.”
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